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JWoods

3
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1
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A member registered Sep 15, 2023

Recent community posts

Yeah, no worries. Just thought I'd mention it. Maybe I am one of a select few who wants sometimes double outlined texts. If so, you shouldn't go out of your way to accomodate such a niche thing. I built my own hacky solution which isn't ideal and would gladly switch it out to something easier to use, but again, don't use your time on this just for me.

Awesome attitude and kudos to you for being so great about it, though.

Thank you for the answer! Yeah, I don't know if I have the chops for implementing that. I've only dabbled a bit with shaders. I get that not many people have this request, but I think it could be very useful in some cases. I like to use multiple outlines at times:


I
n my example the text is not dialogue text, though so maybe it should indeed be handled a bit differently.
Again, thanks for your answer. I'll maybe pick up your asset for the dialogues and other texts. It seems awesome for those.

-JWoods

(1 edit)

Hi, there. I'm thinking about grabbing Super Text Mesh from the asset store, but I was curious about one thing, that I didn't see mentioned in the documentation at first glance. Can I produce text with multiple outlines? Kind of like this: 


I don't know if this is the right place to ask this. If not, feel free to delete this post.

BTW the link that directs to the documentation when posting a topic links to http://kaiclavier.com/docs/SuperTextMesh.txt when the link probably should be https://supertextmesh.com/docs/SuperTextMesh.html

-JWoods